What is STEAM?

Fostering a love for the sciences and arts from childhood

STEAM is the acronym for Science, Technology, Engineering, Art and Mathematics, and encompasses a vast array of subjects that fall into each of those terms. While it is almost impossible to list every discipline, some common STEAM areas include: aerospace engineering, astrophysics, astronomy, biochemistry, biomechanics, chemical engineering, chemistry, civil engineering, graphic design, industrial design, architecture, computer science, mathematical biology, nanotechnology, neurobiology, nuclear physics, physics, and robotics, among many, many others. As evidenced by the multitude of disciplines, it’s clear that STEAM fields affect virtually every component of our everyday lives

Today’s students are tomorrow’s leaders. Occupations in STEAM-related careers are some of the fastest growing and best paid of the 21st century, and they often have the greatest potential for job growth. It is important that our South Africa becomes competitive in fields of science, technology, medicine, and all of the other STEAM fields. The best way to ensure future success and longevity it is to make sure that students are well versed in these subjects. Building a solid STEAM foundation through a well-rounded curriculum is the best way to ensure that students are exposed to math, science, and technology throughout their educational career.

Students are extremely curious and impressionable, so instilling an interest at an early age could spark a lasting desire to pursue a career in any of these fields. By the time a student is ready to enter the work force, they must have enough knowledge to make invaluable contributions to our nation’s STEAM industries. 

Learning to code is now as much part of your children’s education as long division, conjugation of verbs. Robots, toys and systems launched to bring code outside of your computer or tablet work alongside code-teaching apps like Scratch, Blockly, Flow and Swift Playgrounds.